1. Objective
The participant builds the robot that meets the given theme, and produces a multimedia presentation in which the robot is the main character. It helps the participants to develop diverse thinking of the usage of robots and to combine these skills into the presentation.
2. Leagues
Junior
3. Team
2 people per more than 1 robot per a team.
4. Preparation
- 1 laptop, 1 camera (web cam, digital etc, no restriction on the type however, type of camera and model must be sited in the plan)
- Stop motion software & editing software (no restriction on the manufacture) Type of software need to be sited in the plan
- others: Props and USB sticks.
5. Game Methods
- The playing field size is within 0.9 m (L) * 0.9 m (W)*0.8(H)3 dimensional area
- Competition time
- Planning [1 hour]: submit the planning sheet (form provided by committee) with the function of the robots and any other relevant information, including the Storyboard (at least 4 columns)
- Shooting [3 hours]: video shooting
- Editing [1 hour] Editing, titles, BGM etc.
- Please note that the team can adjust the planning, shooting and editing time. However, the team must meet the total competition time (5 hours). 1 point penalty will be applied per every 5 minutes.
- Props and stages of planning
- Stage: decorating the playfield.
- Other props: Props with motors, lightings, camera stands, etc.
- Sounds: Background music, sound effects etc. (Memory sticks or CD)
- Submitting the final production
- Save in the memory sticks and submit to the referees. The referee will return the stick after converting the file.
- The main theme will be announced before the competition. The participant must select the sub-theme to prepare for the game.
E.g.:
MineTheme |
Subtheme |
Wearablerobot |
Deepsee,Volcano,Spaceexplore,underground,tornadoetc. |
Robotssavingtheenvironments |
Cleaningrobot,aircleaningrobot,watercleaningrobots |
Athleticsrobot |
Soccer robot, baseball robot, golf robot, boxing robot, taekwondo
robot |
Servicerobots |
Dishwashingrobot,alarmrobot,bathrobot,cookrobot |
Transpirationrobot |
Carrobot,trainrobot,subwayrobot |
Industrialrobots |
Car manufacturing robot, book maker robot, farmer robot, house
buildingrobot,fisherrobot |
Robotcompanion |
Workoutrobot,singingrobot,talkingrobot,playrobot |
Securityrobot |
Coprobot,solarrobot,firefighterrobot,bodyguardrobot |
Travelrobot |
Airplanerobot,timetravelrobot,amphibianrobot. |
Spacerobot |
Planetexplorerobot,Solarexplorerobot,observingrobot |
Culturerobots |
Translatorrobot,mannerteachingrobots,forkdancerobot |
Peacekeeperrobot |
Messengerrobot,preventwarrobot,internalpolicerobot |
6. GeneralRules
- No one is allowed in the competition area except the participants.
- All robots and props can be pre-made before the game and can also be made on site.
- Total competition time is 5 hours
- A laptop is allowed for programming; participants should prepare the computer for competition. All participants must ensure that the computer’s battery is fully charged in case of power outage at the competition venue.
- All participants must bring their own tools. Electric tools can be brought in, however, it must be battery operated.
- The participants can use as many other materials as they wish as long as they do not exceed the assigned number of parts. However, usage of dangerous materials such as sharps, or those that pose a potential fire hazard, etc. are prohibited.
- There is no restriction on usage of batteries.
- All participants must bring their own props (scissors, glues, etc).
- All participants must submit the panning form and the storyboard.
- The robot must move as described in the submitted plan and storyboard.
- Deduction from the final score will be made if the performance does not meet the theme.
- Deduction from the final score will be made if the performance does not follow the storyboard submitted
- Deduction from the final score will be made if the production does not run logically.
- Any other issues that are not mentioned here will be discussed by the committee. The resolution of each issue will be announced to the participants and will be considered final. No further objections will be accepted.
7. Evaluation
- The participants must finish the whole process in allocated timeframe. However, the allocated time for each session may change.
- The teams must exhibit their final production to the spectators on the day.
- The referees may ask questions or request some actions during the presentation. Their decisions will be final and may affect the final record of participant.
- The attitudes and overall appearance of each participant can also affect the final score of the participant.
Creativity |
Higher relationto thetheme |
Content |
Syncwith
Planning |
Effective timing |
Robot movement |
Editing |
Propand background |
Artistic |
30 |
20 |
10 |
5 |
5 |
5 |
5 |
5 |
10 |
8. Tie Breakers
- If there is a tie.
- The participant who has no deduction (regarding 5-2-4, 6-3, 6-4) wins.(first priority)
- The participant who has a higher score in the creative area wins (second priority)
- The participant who has a higher relation to the theme wins (third priority)