1. Objective
The objective of Robo Dancing is to make a robot dance. The two aspects required in this category are physical and artistic. Physically, the robot should display smooth and stable dance moves. Artistically, the robot should synchronize its motion to the music. The dance should be appealing and creative.
2. Leagues
Junior / Challenge
3. Team
1~3 people with 1~5 robots per team. The numbers of robots must be same or more than the number of people in the team.
4. Rules
- Music :
- Standard: Music will be given to the teams on the competition day. (Less than 1 minute long)
- Free: All teams must prepare their own music. No limitation on genre. Length of music must be less than 1 minute and 20 seconds long.
- How to Play:
- Standard
- Robots need to be checked by the referees. (Refer to rule 5. )
- Music will be announced on the game day when all teams are in the competition area.
- Preparation: 2 to 4 hours in total. The length of the preparation may change depend on the difficulty of the mission.
- Robot Mission: All teams must include mission motion in their dance.
- All teams must place the robots on the playfields.
- Free
- Robots need to be checked by the referees. (Refer to rule 5. )
- The team must provide the music on a CD to the committee before competition starts.
- All teams must place the robots on the playfields.
- The team must compete both standard and free competition. Both result will be added to decide the winner.
- Standard
5. The robot
- All robots must be humanoid robots.
- Robots can be built before the competition. For free category, it should be pre programmed.
- The size:
- Heights: 40cm Maximum,
- Weight: Less than 2 kg (including barratries but controller)
- Foot size (surface): the width should be less than 60% of the length of the leg. The length should less than 80% of the length of the leg. (Refer to picture 1)
- The longest part of the foot (including width, length and diagonal) should be less than 15 cm
- The feet cannot cross when the robot stands. (Refer to picture 2)
6. General rules
- The team can use a remote controller to start the robots. (Zigbee, Bluetooth or infrared rays only)
- Teams can use props for performance. However, dangerous items, such as fire crackers, liquid or sharps are not allowed.
- Robot should not be touched during the performance however; if the team needs to replace a robot during the performance, they can do so, however a deduction of the total points will be incurred.
- No adding, removing, or changing of hardware during the performance.
- The teams must bring their own laptop with battery.
- If all robots in a team fail to work, then the team will be disqualified. If 2 or more robots in the team work, the team can still perform with deductions from the total score.
- The team must prepare the robot for different conditions such as light changes.
- Any further discussion points that do not appear in these rules will be discussed among the committee during the competition day.
The robot(s) perform to a pre-arranged dance composition. The dance composition is completely up to the discretion of the team members. There is no restriction or preset selection.
7. The Playfield
- The size of playfield is 160cmX240cm.
- There may by side wall to prevent falling of robots.
- The surface is white however, there may be some logos on it.
- There may be some tapes on the surface to connect the playfield.
8. Evaluation
- Scores from free and standard will be added to make up the final score for a team.
- There will be a group of judges to mark the points. Maximum numbers of judges are 5.
- There will be a 1 point deduction for each robot touch. Each inoperable robot will incur a 4 point deduction.
- If the robots can’t be operated, 4 points will be deducted. (Even if there is more than 1 robot that is unable to operate, only 4 points will be deducted)
- Evaluation
Area |
Score |
Note |
Artistic |
1 2 3 4 5 6 7 8 9 10 |
Free |
1 2 3 4 5 6 7 8 9 10 |
Standard |
|
Combination |
1 2 3 4 5 6 7 8 9 10 |
Free |
1 2 3 4 5 6 7 8 9 10 |
Standard |
|
Creativity |
1 2 3 4 5 6 7 8 9 10 |
Free |
1 2 3 4 5 6 7 8 9 10 |
Standard |
|
Choreography |
1 2 3 4 5 6 7 8 9 10 |
Free |
1 2 3 4 5 6 7 8 9 10 |
Standard |
|
Technical |
1 2 3 4 5 6 7 8 9 10 |
Free |
1 2 3 4 5 6 7 8 9 10 |
Standard |
|
Deduction |
Non-operateable:-4 Robottouch:-2eachtime |
Free |
|
Non-operateable:-4 Robottouch:-2eachtime |
Standard |
Total |
|
|